A twin-stick shooter about a cat in ancient Egypt granted the power of a minigun by the gods, Caterwaul is currently in development through Unity as a personal project. This game is my first attempt at an original, full experience created outside of academia.
Experiments with dialogue and camera control
Testing the user interface
Gameplay prototype
As I developed Caterwaul, I am especially trying to focus on the polishing aspects of game development, by making all the gameplay and cutscenes as cinematic and satisfying as possible.
Caterwaul is not in a playable state, but if and when I ever consider it approximately finished, I will post it on my Itch.io page.
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